#ifndef CMOVINGOBJECT_H
#define CMOVINGOBJECT_H
#include "2D/Vector2D.h"
#include "VideoDriver.h"
#include "SRect.h"
#include "CWall2D.h"
class CMovingObject
{
	Vector2D m_vPosition;
	SRect m_rBound;
	float m_fMass;
	Vector2D m_vVelocity;
};
#endif